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by jenny77 in places-travel
First time I tried to make a tileable texture myself. I did the tiling in 3dsmax, sculpted the highpoly in Mudbox and textured it in Photoshop. The texture is for a uni game project called 'dark pilgrim' I am currently working on with other students. I will especially use it in an accessible house that soon will be added to sketchfab after it's textured.