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by yijunL in characters-creatures
**For purpose of game engine export, please download the original .blend file and recofig the bone weight without preserve volume.** **For 3d printing, email me at yiling20@student.scad.edu for high resolution zbrush files.** A short project with a budget of 2 weeks and 1 day in deliver of 4 models in 1 batch scene. The goal of the project is to explore realistic game rendering and exercise my limit in terms of rig configs. Personal Porject-all aspects(concept, model, texture, rig, animation) texture x4096, normal x1460, character 34k tris, weapon 28k tris, mount 35k tris, base 0.2k tris Art station porta with Blender eevee render: https://www.artstation.com/artwork/3d96oE