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by murilo.kleine in characters-creatures
So the other day I was trying to replicate the visuals from the PlayStation One era :) To be fair the polycount should be lower, under 750 tris would be ideal, but, as a proof of concept, it works pretty well. The 128x128 texture maps with no texture filtering are pure nostalgia. Pretty fun model to make overall. Hope it has some use for you! :)