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by Smoggybeard in furniture-home
This is a model of an antique globe that was made and animated in Blender and textured in Substance Painter. The antique globe could be used in a high detail scene as the polycount is not too low. It could also be used as an important item in a video game (like a quest item) but not a commonly used furniture asset as I believe the poly count is too high for that.