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by TrueBeast in characters-creatures
Hand (Mouse) sculpted set of teeth (Highpoly) made in Blender 3D. I also have a Lowpoly version. The Gums were first blocked out using cubes with a simple deform then I applied the modifier and began sculpting using no references. The teeth werent blocked out, I just added a cube where the tooth should be and sculpted and tried to see how realistic I could get it. I have a version with a material, but I havent gotten around to putting proper detail into its texturing yet.